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Retailers Turn to Shopping Social Networks (News, Mediapost)

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All SL Reports News
Written by Enniv Zarf   
Wednesday, 06 June 2007
ImageBy Ross Fadner

Shopping social networks have become increasingly important in helping shoppers make decisions, and retailers are catching on. Indeed, stores and designers are launching pages and making product pitches on Shopbop, Shopstyle.com and Stylehive.com, which are serious drivers of sales.

READ IT ALL AT:
http://publications.mediapost.com/index.cfm...
 
Identity in a virtual world (News, CNN)

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Inside SL
Written by Enniv Zarf   
Wednesday, 06 June 2007
ImageBy Michelle Jana Chan

LONDON, England (CNN) -- There's more to someone's identity than a social security number, passport photo and set of fingerprints but it's difficult to define exactly what else it is. Is it what the public sees or the inner self? Some would argue that virtual identity is a truer reflection of self than someone's image in the real world.

Photographer Robbie Cooper has studied the relationship between gamers' real and online identities, taking photographs of the two images for the book he co-authored, 'Alter Ego: Avatars and their creators'. Cooper fuses together real portraits and virtual images of dozens of gamers and investigated if people's digital representations in role-playing environments were an echo of their true selves.

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http://edition.cnn.com/2007/TECH...
 
Next life for Second Life (News,The Age)

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Inside SL
Written by Clark Columbia   
Wednesday, 06 June 2007
ImageHold on to your avatars. Philip Rosedale tells Kate Bulkley of his plans for a new world wide web order.

Q: What was the motivation behind Second Life?

Philip Rosedale: My background is physics, math and programming and I am interested in chaos, non-linearity and emergent behaviour.

READ IT ALL HERE:
http://www.theage.com.au/...
 
'Second Life' to those who don't have one (News,Mainichi News)

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All SL Reports News
Written by Clark Columbia   
Monday, 04 June 2007
Thanks to the imminent release of a Japanese language version, more Nipponjin are set to live a "Second Life," with critics warning the online game could be a danger to those who don't even have a first one, according to Shukan Shincho.

"Normally in online games you become a character and you go around having adventures, clobbering other characters, or whatever. But in 'Second Life,' the game operated by the American company Linden Research Inc., there's no particular goal. It's almost like a simulation of the real world and in this virtual reality you have fun communicating, living and doing all sorts of different events," an IT insider tells Shukan Shincho.

READ IT ALL HERE:
http://mdn.mainichi-msn.co.jp...
Last Updated ( Sunday, 28 October 2007 )
 
Virtual Worlds Fall Conference (News,VirtualWorlds)

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All SL Reports News
Written by Strange Ranger   
Monday, 04 June 2007
Virtual Worlds Fall takes place October 10-11, 2007 at the San Jose Convention Center. VW Fall is a multi-track conference and expo with a focus on virtual worlds platforms, applications and customers.

As the number of virtual worlds platforms coming to market continue to expand and business adoption rates increase the subject of development, design, usability, integration and scalability become pressing issues for business managers and IT professionals alike.

VW Fall is dedicated to the specific needs of leaders and practitioners who are adopting virtual worlds within their organization for internal use or to interface externally with customers.

READ IT ALL HERE:
http://www.virtualworlds2007.com/...
Last Updated ( Sunday, 28 October 2007 )
 
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