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Top Gun goes virtual (News,Silicon)

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Inside SL
Written by Clark Columbia   
Saturday, 09 June 2007
ImageBy Tim Ferguson

Virtual worlds are all the rage at the moment for businesses and consumers but they also have the potential to be used in the military sphere too.

The RAF is testing a new simulator using technology that will eventually allow RAF and US Air Force pilots to train together in the same virtual training environment.

This is the view from one of the simulators currently being tested by frontline pilots at RAF Waddington in Lincolnshire.

READ IT ALL HERE:
http://www.silicon.com/publicsecto...
 
Professors add life to courses through Second Life (News,Desmoines Register)

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Inside SL
Written by Clark Columbia   
Saturday, 09 June 2007
ImageVirtual world used to hold class, create simulations By LISA ROSSI

Ames, Ia. - He's a stud with a ponytail, his name is Gut, and he's your professor.

At least that's who he is online. In real life, he's a bald white guy named Brian Mennecke whose wife won't let him grow a ponytail.

This summer, he will hold discussion sessions for Iowa State University students studying e-commerce led by his beefier online self (Gut), a cartoon character who can fly. The classes will be held in Second Life.

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http://www.desmoinesregister.com...
 
Identity in a virtual world (News,CNN)

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Inside SL
Written by Clark Columbia   
Saturday, 09 June 2007
ImageLONDON, England (CNN) -- There's more to someone's identity than a social security number, passport photo and set of fingerprints but it's difficult to define exactly what else it is. Is it what the public sees or the inner self? Some would argue that virtual identity is a truer reflection of self than someone's image in the real world.

Photographer Robbie Cooper has studied the relationship between gamers' real and online identities, taking photographs of the two images for the book he co-authored, 'Alter Ego: Avatars and their creators'. Cooper fuses together real portraits and virtual images of dozens of gamers and investigated if people's digital representations in role-playing environments were an echo of their true selves.

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http://edition.cnn.com...
 
CNN Future Summit: Virtual Worlds' (News,Games Industry)

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Inside SL
Written by Clark Columbia   
Saturday, 09 June 2007
ImageVirtual worlds have enabled breathtaking vistas on movie screens, heart-pounding action in computer games, bought millions of people together and transformed the way we communicate with each other. Broadcast from Stanford University and Singapore, the latest ‘CNN Future Summit’ programme gets to the heart of these remarkable developments with the biggest global players leading this digital revolution.

CNN’s Kristie Lu Stout hosts the hour-long programme, looking at the blurring lines between reality and imagination and how these technological developments are shaping our communities and the lives of our children. Distinguished panellists include the founders of Wikipedia, Second Life, Flickr and EA in addition to renowned academics and psychologists who together form a vision of our future, today.

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http://www.gamesindustry.biz...
 
Second Life Arbitration Clause Unenforceable (News,Slashdot)

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Inside SL
Written by Clark Columbia   
Friday, 08 June 2007
ImageNewYorkCountryLawyer writes

"In a decision that could have far-reaching implications, a federal court in Pennsylvania has held that the California arbitration clause in the 'take it or leave it' clickwrap agreement on the Second Life website is unconscionable, and therefore unenforceable. In its decision (pdf) in Bragg v. Linden Research, Inc., No. 06-4925 (E.D. Pa. May 30, 2007), the Court concluded that the Second Life 'terms of service' seek to impose a one-sided dispute resolution scheme that tilts unfairly, 'in almost all situations,' in Second Life's favor. As a result, the case will stay in Pennsylvania federal court, instead of being transferred to an arbitration forum in California."

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http://games.slashdot.org...
 
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