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War of the Words - Second Life
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Written by Cash Yiyuan
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Thursday, 31 January 2008 |
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Reading weekly news about Virtual Worlds posted on the vast number of site on the internet a trend appears to be taking place...Second Life smear. One site named Coobico.com points out that Second Life "does not cut a very good figure in the blogosphere", naming and posting links from; Techcrunch, Kotaku, Intuitive.com and The Onion. Coobio.com points out that SL's headlines range from "paedophilia, bestiality, illegal gambling, technical bugs, laggy support (especially when it comes to billing-matters) and user-initiated law suits. Even Time Magazine joins in by declaring SL as one of the five worst websites lately." Coobico.com posted an update in response to an article on Massively.com. Mudslinging anyone? Bad news travels twice as fast as good. Second Life develops, grows and learns. Just recently we have seen an announcement which supports this statement "We’re very pleased to announce the beta testing of Mono in Second Life". What is Mono? Read the official Linden Lab blog for more details. The underlying message is that Linden Lab is striving to enhance user experience. "Experience" - the observing, encountering, or undergoing of things generally as they occur in the course of time... is making sense? Linden Lab Research - are SL avatars lab rats? That’s a whole different story. Maybe SL Residents are, or maybe not. The choice is in your perception. It is up to how person behind the avatar responds - same as real life. A game or the game of life, it’s how you perceive. Experience is what occurs from day to day - your experience, is your experience. We can all report and paint a picture, but to experience is different to each individual. What I experience and you experience may be related, but cannot be the same.
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