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RL News About Linden Lab
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Written by Strange Ranger
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Wednesday, 03 October 2007 |
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The Japan Industrial Design Promotion Organization has named Second Life as one of the top two in the Communication Design Category in the winners for the Good Design Award for 2007. Designs were judged by following three criteria: 1. Is it a good design?" "2. Is it a superior design?" or "3. Is it a design that breaks new ground for the future?
Brian Ashcraft from Kotaku.com had this to say: "JIDPO has announced this year's Good Design Award or the so-called "G-Mark." Design-wise, this is a pretty big deal. Almost 3,000 products were screened, and this year a total 1,043 products were given the coveted G-Mark. Out of those, there is a Good Design Award Best 15. Think of it as the cream of the crop, best of the best. The Nintendo Wii (and Wii-mote and Nunchuk) snagged a spot in that 15. The Wii wasn't the only gaming entry as Second Life also made it into the Best 15."
G-Mark Top 15 Page
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Last Updated ( Wednesday, 03 October 2007 )
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Wednesday, 04 July 2007 |
Conlaw writes "A former plumbing contractor who has made a new career selling virtual cyber sex toys in the virtual world of Second Life, has now brought suit against another player who is allegedly copying and selling a device called the Sex Gen. The plaintiff, whose avatar is known as 'Stroker Serpentine,' is seeking the real name of the copycat entrepreneur. The reporter describing the lawsuit included commentary from a cyber law professor whose university maintains a virtual Supreme Court in the Second Life world.Conlaw writes "A former plumbing contractor who has made a new career selling virtual cyber sex toys in the virtual world of Second Life, has now brought suit against another player who is allegedly copying and selling a device called the Sex Gen. The plaintiff, whose avatar is known as 'Stroker Serpentine,' is seeking the real name of the copycat entrepreneur. The reporter describing the lawsuit included commentary from a cyber law professor whose university maintains a virtual Supreme Court in the Second Life world.
READ IT ALL HERE:
http://yro.slashdot.org...
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Tuesday, 03 July 2007 |
Linden Lab's chief technology officer says Second Life can 'change the way we communicate'
By Tessa Wong
A recent jaunt through virtual world Second Life proved to be a mind-boggling experience.
After checking my sense of reality at the door, I flew through gardens of whispering trees, malls selling art and desolate alien landscapes with rolling dunes -- all thronged with fantastically shaped avatars, or virtual characters, who have made Second Life the playground for their imagination.
Watching a motley group of furry animal-shaped and gothic human avatars mingle beneath a 12-storey-tall manga-inspired sculpture, it is a relief to discover that its creators at Linden Lab had decided to ditch their original plans.
In town recently for technology festival imbX, Linden Lab's chief technology officer Cory Ondrejka revealed that Second Life was first conceptualised as something very different.
Founder Philip Rosendale, who set up the San Francisco-based company in 1999, hired Mr Ondrejka in 2000 to work on a game with a lush forested ecosystem with plants and animals in it.
READ IT ALL HERE:
http://www.asiamedia.ucla.edu...
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Sunday, 17 June 2007 |
BY ALAN SIPRESS
WASHINGTON - Earlier this year, one animated character in Second Life, a popular online fantasy world, allegedly raped another character. Some Internet bloggers dismissed the simulated attack as nothing more than digital fiction. But police in Belgium, according to newspapers there, opened an investigation into whether a crime had been committed. No one has yet been charged.
Then in May, authorities in Germany announced that they were looking into a separate incident involving virtual abuse in Second Life after receiving pictures of an animated child character engaging in simulated sex with an animated adult figure. Though adults created both characters, the activity could run afoul of German laws against child pornography, prosecutors said.
As recent advances in Internet technology have spurred millions of users to build and explore new digital worlds, the creations have imported not only their users' dreams but also their vices. These alternative realms are testing the long-held notions of what is criminal and whether law enforcement should patrol the digital frontier
READ IT ALL HERE:
http://www.twincities.com/ci_6156915?source=rss...
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Thursday, 14 June 2007 |
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By Scott Berinato People call me a lot of things. Nobody would ever call me a CIO, but after reading CIO magazine a little bit, I guess that’s basically what I am. Maybe I’m a little younger than you. A little more techy. I know my routers and code. Most of the guys I work with, they don’t like computers. They get frustrated. Lots of times they want to shoot their computers, like that guy in Colorado did. I printed out that story and gave it to one of my guys. He loved it, especially the part where the guy hung the dead computer on the wall of his bar. “I love this Colorado guy,” he said. And he passed it around to all the guys. “You have to read this story MIT gave me.” Yeah, they call me MIT, like, “Let’s ask MIT if we can set up an online account” or “Maybe MIT can make a website for that.” A website for what? For making money, what else? Isn’t that why anyone sets up a website? Yeah, I deal with the same stuff you do. Same headaches. I’m constantly fixing stuff and trying to do whatever helps the bosses grow the business, as you call it. Bosses. I mean, bosses are the worst, right? READ IT ALL HERE: http://www.cio.com/article/117150
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Last Updated ( Thursday, 14 June 2007 )
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Written by Arbitrage Wise
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Wednesday, 13 June 2007 |
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Sponsored by: As the number of virtual environments increases, standards and vendor collaboration will help make teleporting between different worlds a smooth experience, ensuring, for instance, that your avatar arrives in a new world still wearing the clothes it donned in your home world.
Currently, Linden Research Inc.'s Second Life is the most popular virtual world, outshining a number of alternative universes such as Active Worlds and There.
"A lot of people are looking at Second Life and saying...
READ IT ALL HERE: http://www.pcworld.com...
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