|
Written by Clark Columbia
|
|
Monday, 04 June 2007 |
Thanks to the imminent release of a Japanese language version, more Nipponjin are set to live a "Second Life," with critics warning the online game could be a danger to those who don't even have a first one, according to Shukan Shincho.
"Normally in online games you become a character and you go around having adventures, clobbering other characters, or whatever. But in 'Second Life,' the game operated by the American company Linden Research Inc., there's no particular goal. It's almost like a simulation of the real world and in this virtual reality you have fun communicating, living and doing all sorts of different events," an IT insider tells Shukan Shincho.
READ IT ALL HERE: http://mdn.mainichi-msn.co.jp...
|
|
Last Updated ( Sunday, 28 October 2007 )
|
|
Written by Strange Ranger
|
|
Monday, 04 June 2007 |
Virtual Worlds Fall takes place October 10-11, 2007 at the San Jose Convention Center. VW Fall is a multi-track conference and expo with a focus on virtual worlds platforms, applications and customers.
As the number of virtual worlds platforms coming to market continue to expand and business adoption rates increase the subject of development, design, usability, integration and scalability become pressing issues for business managers and IT professionals alike.
VW Fall is dedicated to the specific needs of leaders and practitioners who are adopting virtual worlds within their organization for internal use or to interface externally with customers.
READ IT ALL HERE: http://www.virtualworlds2007.com/...
|
|
Last Updated ( Sunday, 28 October 2007 )
|
|
Written by Clark Columbia
|
|
Monday, 04 June 2007 |
by Alvin Loo
Oh, its actually a live filming of CNN Future Summit which is to be aired 13th June 2007 at CNN International. The topic of this edition is on virtual worlds.
It is actually filmed in 2 parts, 1st part done in Stanford University in California, which Philip Rosedale (founder and CEO of Linden Lab) was also invited as one of the panelists. The Singapore audience managed to see a “beta” version of what the editors had done editing, through just a 42? plasma screen. Isn’t really that clear for everyone in the studio to see, but I was lucky enough to be relatively near it.
READ IT ALL HERE: http://alvinloo.com...
|
|
Last Updated ( Sunday, 28 October 2007 )
|
|
|
Written by Clark Columbia
|
|
Monday, 04 June 2007 |
(CNN) -- A Korean woman receives death threats because she wouldn't clean up her dog's mess on the subway; a Chinese man suspected of philandering is besieged by angry emails and phone calls; an American college student caught plagiarizing online is turned in by incensed bloggers.
Forget Big Brother, it's the Internet mob that's watching you...
It's a long time since the Internet was populated purely by geeks and freaks. Our personas in virtual space are increasingly integrated with our "real life" identities; a growing number of people have Facebook profiles, blogs and Flickr accounts.
And our physical and virtual worlds are meshing, too. "Flash mobbing" is one of the Internet's stranger crazes. Groups of people organized by Web sites, email and text message descend on public spaces to take part in bizarre demonstrations of performance art.
Rugs, zombies and pillow fights
The first Flash mob took place at Macy's in New York City in June 2003 when over a hundred people converged in the rug department.
http://edition.cnn.com...
|
|
Last Updated ( Sunday, 28 October 2007 )
|
|
|
Written by Clark Columbia
|
|
Monday, 04 June 2007 |
By Courtney Marchelletta
In an online world, you can be anyone you want. You get to mingle, decorate your space, and in some games you can have a job. In order to maintain servers, a monthly subscription fee is required for most worlds.
READ IT ALL HERE: http://compsimgames.about.com...
|
|
Last Updated ( Sunday, 28 October 2007 )
|
|
|
Written by Enniv Zarf
|
|
Monday, 04 June 2007 |
Linden Lab said Monday that its popular virtual world Second Life where activities include sex and gambling is strictly adults-only.
The statement by the creator of an Internet world where people live vicariously via customized three-dimensional animated figures came after L'association Familles de France accused it of letting children cavort in a virtual land rife with grown-up vices.
READ IT ALL AT: http://www.smh.com.au/news...
|
|
Last Updated ( Sunday, 28 October 2007 )
|
|
|
<< Start < Prev 261 262 263 264 265 266 267 268 Next > End >>
|
| Results 1585 - 1590 of 1603 |