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Million Dollar Profits in New Virtual Real Estate Markets (News, eMediaWire)

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Written by Enniv Zarf   
Monday, 04 June 2007
ImageJust a few clicks have brought real estate wealth to thousands. One woman turned $10 into a million dollar real estate empire. Others are making big profits in buying, selling and developing real estate in virtual worlds like Second Life. www.iViNNiE.com The #1 Virtual News Network reports daily on the money-making opportunities in what is being called the next dot com boom. Here are five ways to get started in virtual real estate.

READ IT ALL AT:
http://www.emediawire.com/releases...
Last Updated ( Sunday, 28 October 2007 )
 
Million Dollar Profits in New Virtual Real Estate Markets (News, eMediaWire)

User Rating: / 0

Written by Enniv Zarf   
Monday, 04 June 2007
ImageJust a few clicks have brought real estate wealth to thousands. One woman turned $10 into a million dollar real estate empire. Others are making big profits in buying, selling and developing real estate in virtual worlds like Second Life. www.iViNNiE.com The #1 Virtual News Network reports daily on the money-making opportunities in what is being called the next dot com boom. Here are five ways to get started in virtual real estate.

READ IT ALL AT:
http://www.emediawire.com/releases...
Last Updated ( Sunday, 28 October 2007 )
 
Centric and Metabirds Form Virtual Worlds Development Partnership (News, prnews)

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Written by Enniv Zarf   
Monday, 04 June 2007
Centric, a social media and virtual world development firm headquartered in Los Angeles, and Metabirds, a virtual world development company headquartered in Tokyo, have announced a formal co- development partnership that extends their capabilities and presence in the virtual world of Second Life. Centric and Metabirds will share development resources as well as virtual land, and will work together on future projects for international companies.

READ IT ALL AT:
http://www.prnewswire.com/cgi-bin...
Last Updated ( Sunday, 28 October 2007 )
 
Turning virtual visions into reality (News,CNN)

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Written by Clark Columbia   
Monday, 04 June 2007
ImageBy Matthew Knight

Virtual games such as Second Life and The Sims Online have not only proved to be commercially successful, but have also encouraged public interest and generated a wider understanding of the possibilities that virtual reality (VR) represents.

Since it was conceived in the 1970's, VR has always struggled a bit with its image. Even when it first appeared, the brightly colored angular landscapes looked a bit dated and the bulky headsets looked more like a hood dryer at a hairdressing salon than a cutting edge piece of technology. Enthusiastically informed by computer scientists that this was the next big thing, an apathetic public chose to ignore it.

But the emergence of its younger, more attractive cousin -- augmented reality (AR) -- in an age when computers are all-pervasive and understanding of them is widespread, means that we might, at long last, be ready to take the plunge.

READ IT ALL HERE:
http://edition.cnn.com...
Last Updated ( Sunday, 28 October 2007 )
 
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