|
Virtual Worlds as Eco Incubators (News, earth2tech)
|
|
Written by Enniv Zarf
|
|
Thursday, 26 July 2007 |
|
Sponsored by: by Wagner James Au
What does a virtual world have to do with making a real world businesses more eco-friendly? Potentially a lot. Here’s a cheat sheet on noteworthy green development projects in Second Life, the user-created world I’ve been writing about over the last four years on my blog and at GigaOM. R&D/Data Modeling Platform In early beta, Linden Lab’s world was conceived to be a model of the real world, with weather and a working ecosystem of flora and fauna. Just before its 2003 launch, however, the company altered its focus to turn it into a user-created content platform, adding features to its internal scripting code (similar to C+) and 3D modeling tools. Its original intention to create an immersive simulation of the earth has now shifted into the hands of the ‘private sector,’ i.e. the users. READ IT ALL HERE: http://earth2tech.com/2007...
|