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Second Lifestyle
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Written by Enniv Zarf
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Tuesday, 19 June 2007 |
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Sponsored by: By Tom Cox
Tim Guest, in a short literary career, has made a sizeable ideological jump — or so it seems. In his first book, the fascinating My Life In Orange, in 2004, Guest recounted his experience as a commune child with a mother in thrall to the teachings of the spiritual guru Bhagwan Rajneesh. In his second, he investigates the increasingly popular virtual worlds of the internet — sites such as Second Life, EverQuest and World Of Warcraft that promise not so much a distraction from the physical world as an outright replacement for it, complete with sexier bodies, individual currencies and booming property markets. READ IT ALL HERE: http://www.dailymail.co.uk/pages...
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Written by Enniv Zarf
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Monday, 18 June 2007 |
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Sponsored by: By Jim WalkerSometimes one life isn't enough. So millions of people are populating a parallel online universe called Second Life, where, with digital versions of themselves, they can earn real money and socialize with people from around the world. Users can visit the Louvre or Yankee Stadium -- virtually, that is. They can become whoever they want to be and do whatever they want to do. Users can teleport themselves or fly. And they can adopt nearly any appearance, from flawless Pixar-style versions of themselves to giant raccoons dressed in topcoats and tails. READ IT ALL HERE: http://www.southbendtribune.com/apps...
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Written by Enniv Zarf
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Friday, 15 June 2007 |
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By Jayne Clark
The Mexican Tourism Board threw a party Sunday at Chichen-Itza, the magnificent Mayan archaeological site in the Yucatan jungle. The thousands of guests, many of whom donned complimentary Mayan warrior get-ups and salsa-danced to live music, were an international mix. But nobody checked into a hotel when the festivities ended. Instead, they simply logged out of Second Life, the virtual world populated by 7.2 million registered users. To enter the online realm, participants register on the free site (secondlife.com), create an alter ego called an avatar and navigate the character via their computer keyboard, interacting with other users READ IT ALL HERE: http://www.usatoday.com/travel/news...
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Written by Enniv Zarf
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Friday, 15 June 2007 |
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Sponsored by: The premiere online LGBT festival, Second Pride, is about to open its virtual gates for the fourth consecutive year offering a week long celebration of love, diversity & unity.
The festival grounds, now comprised of 6 simulators (sims), will feature a variety of attractions throughout the week. The venue will include live musical and theatre acts in the amphitheatre and Unity Square, a museum highlighting the contributions of notable gay and lesbian people throughout history, an amazing dance pavilion featuring live DJs, virtual shopping, information booths, art exhibits, amusement park rides, and much more. Central to this year's event will be a memorial quilt display created by members of the Second Life community to honor those who have passed from AIDS. READ IT ALL HERE: http://www.pr.com/press-release...
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Written by Enniv Zarf
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Thursday, 14 June 2007 |
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Sponsored by: If you live in a major city like Los Angeles, San Francisco or New York, seeing Altoids participate in Gay Pride celebrations is old news. This year, the "curiously strong" candy maker is expanding their participation to the online game world Second Life.
Part of the power of the internet has been its ability to let people who are isolated in their home town connect with similar people from far away. At the same time, virtual cities found in massively multiplayer environments like Second Life or more traditional role-playing games like World of Warcraft, Everquest and City of Heroes quickly become a second home for its participants. READ IT ALL HERE: http://www.afterelton.com/taxonomy...
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Written by Enniv Zarf
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Thursday, 14 June 2007 |
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Sponsored by: By Tessa Wegert
As if life weren't complicated enough, millions of people are now living their lives twice. For a growing segment of society, the virtual lives afforded by virtual worlds have unlimited appeal. Internet users can assume alternate identities in the form of customized avatars (define). As in reality, they can procure items to make their lives easier and more pleasant. They can also do something else that mirrors the real world: socialize. READ IT ALL HERE: http://www.clickz.com/show...
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