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Making a living in virtual world (News, Baltimore Sun)

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Written by Strange Ranger   
Thursday, 25 October 2007

Brad Reiss quit his day job as marketing and entertainment director for a restaurant group in Baltimore to make his living in a virtual world called Second Life.

"It was a good job I was giving up," Reiss said. "As I was working there, I started to get into Second Life, and I realized the amazing potential. At the point I quit, I wasn't even close to making enough to survive on. Once I was able to devote a good 40 hours a week, the possibilities opened up.

"You might have a new product line and want to see what the cyber generation thought of it," he said. "So you get people to look at new products that wouldn't be economically feasible to do in the real world. Simply trying to build an exact copy of a brick-and-mortar store and running it the same way is not the answer."

Reiss, known as Doubledown Tandino in Second Life, runs a virtual shop and sells products for clubs and music venues there. He also works as a DJ and recently - from his home computer - orchestrated an online book-release party for a real-life book called Second Life: A Guide to your Virtual World.

READ IT ALL AT:
http://www.baltimoresun.com
 
Press Release: World Bank and IFC Report Ventures into Virtual World with Second Life (SL Reports)

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Written by Xavier Mohr   
Tuesday, 23 October 2007

WASHINGTON, D.C., October 23, 2007 – The World Bank and IFC will venture inside the online virtual world Second Life as they launch their Doing Business 2008 report to the millions strong digital community on October 26, 2007.

During the three-hour event, Dahlia Khalifa, spokesperson for the Doing Business report, will appear in Second Life’s virtual world to present the report and take questions from participants. The presentation will be held on Activ8 Island in Second Life at 11am EDT (3pm GMT, 8am Second Life Time) on Friday, October 26, 2007.

Second Life is an online, virtual world created by its users, also known as residents. It offers a platform for communication, business, and education. Besides residents from North America and Europe, more than 1 in 5 residents logs on to the virtual site from Latin America, Asia or Africa.

The World Bank and IFC have used online distribution for the previous four issues of the Doing Business report. This year, they are adding Second Life to the report’s distribution strategy because of the platform’s ability to broadcast a message to a large international audience with shared interests through real-time interaction.

“Second Life, as a global community with residents from more than 100 countries, is an ideal venue to host a virtual launch of a report that compares how easy it is for people to start and operate a business in 178 economies,” Dahlia Khalifa said. “Second Life is on the frontier of collaboration and technology. It brings people from around the world together by removing boundaries,” she added.

Read more...
 
PRESS RELEASE: Second Life Security Team Credited for Griefer-Free Gingrich Event

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Written by Xavier Mohr   
Saturday, 29 September 2007

Sacramento, California, September 29, 2007 -- Second Life’s Metaverse Mod Squad is receiving high praise for its moderation and security services provided this week for Newt Gingrich and his American Solutions workshop at on the steps of the virtual U.S. Capitol.

“In a high profile test of Second Life’s viability as a political forum, Newt Gingrich held a question and answer session of Thursday that went off nearly without a hitch,” reported Eric Reuters of Reuters Second Life News Center.

Metaverse Mod Squad kept a watchful eye throughout, especially for troublemakers known as “griefers,” who have inundated Second Life incidents in the past.  The event was griefer-free.  Although one avatar did arrive at the location – nearly an hour early - in an outfit better suited for the French Riviera, a Metaverse Mod Squad agent quickly approached her and requested a wardrobe change.  After a good-natured exchange, the woman complied.  News reports that the woman was unclothed when the Speaker arrived are inaccurate.

A handful of protesters added some real life political flavor.  American Solutions and the planner of the event, Berkeley-based Clear Ink, actually welcomed the protesters to participate in the event to facilitate a free flow of ideas from a special protestors area.  They did not disappoint, shouting colorful opinions in chat throughout the event.  But they never crossed the line of acceptable political discourse.

“One of the protesters carried a sign that grew increasingly bigger as the hour passed.  He was sent an instant message by [Metaverse Mod Squad] Agent99 that the size was fine, but no bigger.  He responded very respectfully and the sign stayed the same size,” explained Twig Tomorrow, founder and president of Metaverse Mod Squad.  “The event truly went off without a hitch.”

About Metaverse Mod Squad

Metaverse Mod Squad is a company that provides Virtual World, message board, and chat room moderating services to corporations with online communities. Moderators contracted by MMS are responsible for communicating, protecting and enabling the Virtual World, message board, and chat room experience. Moderators help to maintain and shape our clients' unique online community by assisting with community events, assisting users with problems both technical and social, orienting new arrivals, and channeling community concerns and feedback to MMS' managers and directors.
http://www.metaversemodsquad.com/

Contact:  Stormy Westmoreland, Director of Communications, Metaverse Mod Squad, This e-mail address is being protected from spam bots, you need JavaScript enabled to view it

 
Balancing Individual Rights with Governmental Controls in Second Life (SL Reports)

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Written by Xavier Mohr   
Monday, 24 September 2007

By Brac Collins

A Submission to SLReports.net

Brac Collins, SL Reports, Xavier Mohr, Arbitrage Wise, SL Capital Exchange, metaverse, metanomics, virtual world, second lifeThe vast majority of avatars stem from some form of a democratic based RL society. Josh Fairfiled, Professor of Law at Indiana University, as well as recent court cases, have brought attention to the lack of individual rights, beyond the Linden Labs Terms of Service Agreement(TOS).That contract, being bi-lateral, only applies to the end user and the Linden Labs. There is no legally binding contract between users. You legally have no rights other than what is expressed within the TOS agreement.

Second Life is divided by interest, culture, sub-culture, and the virtual world is as diverse and varying in opinion as the avatars that created it. The left wing "Immersionists"  believe that SL is a free world of anonymity and fantasy- to be whoever or whatever you may choose. While a more conservative right wing group the "Augmentationists" believe that is has far more practical potential as an extension of real life. As Economist Adam Smith theorized, the "Invisible Hand" emerges to motivate and guide society, through self interest, to serve the interest of that society as a whole.

Read more...
 
Press Release: Second Life's Crescent Moon museum reopens with gala bash (SL Reports)

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Written by Xavier Mohr   
Friday, 21 September 2007

September 20, 2007 (Second Life) - One of the most anticipated art events of the year is this weekend's re-inaugural Gala at the Crescent Moon Museum, Second Life's longest-running and most beloved art museum.  The Crescent Moon Museum has moved to its new, much larger location at the Fairchang Village Island.

The Crescent Moon will formally re-open its doors this Saturday, September 22nd, at 5pm SLT. Live performances by saxophone player Anakin Gallacher at 6pm, followed by pianist Enniv Zarf at 7pm, will serve as a musical backdrop and fill the moonlit gathering with their enchanting melodies.

On that same evening and for this weekend only, Random Calliope - founder and creator of the highest fashion house of jewelry, the Random Calliope Gallery and Worthwhile line  - will make available and free to all attending, his extraordinary collection of pearls, the edicatory Gatsby. You can learn more about Random and the Gatsby here: http://randomcalliope.blogspot.com/2007/06/mata-hari.html

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Press Release: Meme Science creates Vietnam Vet Memorial Wall in Second Life (SL Reports)

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Written by Xavier Mohr   
Wednesday, 19 September 2007

Huntington, WV. - September 14, 2007 – Meme Science, LLC, a leading provider of web based marketing solutions and development services today announced it has received a contract from the Vietnam Veteran’s Memorial Fund to create a replica of the Vietnam Veteran’s War Memorial Wall in Second Life.

Meme Science will open the Vietnam Veteran’s War Memorial Wall simulator to Second Life residents in early November 2007 to coincide with the 25th anniversary of the dedication of ‘The Wall’ that took place in Washington DC in November 1982.

"We feel privileged to be selected as the firm that will build a replica of the Vietnam Veteran’s War Memorial Wall in the Second Life metaverse." said Robert Egan, president of Meme Science. "It will be a welcome challenge to virtually recreate the complex architectural design structure originally created by Maya Ying Li. Our goal is to try to capture some of the experience and heart felt emotions that can only be felt by visiting the real life Memorial Wall in Washington DC, while at the same time bringing attention and honor to those Vietnam Veterans that died or missing giving service to our country on this the 25th anniversary of the Wall’s dedication."

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