Home Sitemap All news Inside SL Opinions Finance News feeds Contact
RSS Feed For All Articles
 

button
Advertisement
Home arrow Inside SL
Inside SL
Alternate reality games skew to younger generation (News, The Monitor)

User Rating: / 0

Written by Enniv Zarf   
Wednesday, 06 June 2007
ImageBy Kate Lohnes

Want blonde hair instead of brown? No problem.

Green eyes instead of blue? It’s done.

Male instead of female? So easy.

In online worlds, you can be anything you want.

READ IT ALL AT:
http://www.themonitor.com/articles...
 
Identity in a virtual world (News, CNN)

User Rating: / 0

Written by Enniv Zarf   
Wednesday, 06 June 2007
ImageBy Michelle Jana Chan

LONDON, England (CNN) -- There's more to someone's identity than a social security number, passport photo and set of fingerprints but it's difficult to define exactly what else it is. Is it what the public sees or the inner self? Some would argue that virtual identity is a truer reflection of self than someone's image in the real world.

Photographer Robbie Cooper has studied the relationship between gamers' real and online identities, taking photographs of the two images for the book he co-authored, 'Alter Ego: Avatars and their creators'. Cooper fuses together real portraits and virtual images of dozens of gamers and investigated if people's digital representations in role-playing environments were an echo of their true selves.

READ IT ALL AT:
http://edition.cnn.com/2007/TECH...
 
Next life for Second Life (News,The Age)

User Rating: / 0

Written by Clark Columbia   
Wednesday, 06 June 2007
ImageHold on to your avatars. Philip Rosedale tells Kate Bulkley of his plans for a new world wide web order.

Q: What was the motivation behind Second Life?

Philip Rosedale: My background is physics, math and programming and I am interested in chaos, non-linearity and emergent behaviour.

READ IT ALL HERE:
http://www.theage.com.au/...
 
Can History Survive The Internet? (News, Observer)

User Rating: / 0

Written by Clark Columbia   
Thursday, 31 May 2007
Image Tim Guest's Second Lives is a passport to the burgeoning virtual world where 30 million of us now live, says Toby Lichtig.

The futurist in me says that the real world will become like a museum very soon.' These are the words of Philip Rosedale, chief executive of Linden Lab, the company behind Second Life. Like many of its competitors in the paraverse of virtual gaming, Second Life is mushrooming exponentially. In his book, Tim Guest provides some statistics. There are, he writes, 30 million regular virtual gamers across the world; a report this month put the population of Second Life alone at 6 million, and it is growing at a rate of 800,000 members per month. IBM's Irving Berger likens the current status of virtual gaming to the presence of the internet in 1994: we are merely on the cusp.

READ IT ALL HERE:
http://observer.guardian.co.uk...
 
The Singapore Games Lab Job. (News,Jenkins)

User Rating: / 1

Written by Clark Columbia   
Thursday, 31 May 2007

ImageBy Henry Jenkins

Philip Tan, the newly appointed executive director of GAMBIT, our new games lab, which is being funded through the Singapore Media Development Authority, has asked me to post the following information, seeking potential post-docs and games researchers for the project.

Postdoctoral and Game Development Staff Positions

The Singapore-MIT GAMBIT Game Lab is hiring postdocs and game development staff. Postdocs will be required to fulfill a combination of teaching, management, research and publishing roles, working with faculty, graduate and undergraduate students. Postdocs are expected to have a dossier of published articles indicating a clear trajectory, interest, and deep familiarity with some aspect of game research. Examples include cultural and media studies, anthropology, visual and aesthetic history, digital and non-digital game design and genres, risk and team management, government policy, industry history, market observation, computer science, real-time rendering and animation, software and audio engineering, music composition.

Applicants for staff positions should have at least three years of industry experience as a lead programmer, artist, or designer.

READ IT ALL HERE:
http://www.henryjenkins.org/2007/05/...

Last Updated ( Sunday, 10 June 2007 )
 
<< Start < Prev 31 32 33 34 35 36 37 38 39 Next > End >>

Results 229 - 233 of 233






Lost Password?
No account yet? Register