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Written by Enniv Zarf
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Wednesday, 06 June 2007 |
Exclusive footage of a Bruce Willis interview in Second Life now online. The Second Life Cable Network (SLCN.TV -- http://slcn.tv), the Melbourne-based company that covered the media event, says the footage provides an insight into how 20th Century Fox is using Second Life to promote the next Die Hard movie.
Gary Wisniewski, Second Life Cable Network CEO said "SLCN made it possible for invited guests, including the executives at Fox, to be able to witness the action as it happened. SLCN is the HBO and CNN of virtual worlds." SLCN was started in March 2007 and has now established itself as the leading cable channel for Second Life residents.
READ IT ALL AT: http://www.prweb.com/releases/2007/06...
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Written by Enniv Zarf
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Wednesday, 06 June 2007 |
By David Naylor
The populations and economies of virtual worlds — online, ‘massively multi-user’ digital environments — are already larger than those of some nation states. They are also growing at an explosive rate. Academics currently specialising in the area suggest that the total, real-money value of transactions in the leading virtual worlds last year was more than $2bn (£1bn). And while analysts like Gartner have rightly played down some of the wilder predictions for virtual world economies, they still expect that 80% of active internet users (and Fortune 500 companies) will have a presence in Second Life by 2011.
READ IT ALL AT: http://www.legalweek.com/Articles/1030336...
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Written by Enniv Zarf
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Wednesday, 06 June 2007 |
Broadcast from Stanford University and Singapore, the latest CNN Future Summit programme gets to the heart of the most remarkable developments in media with the biggest global players leading the digital revolution.
The hour-long programme looks at the blurring lines between reality and imagination and how technological developments are shaping our communities and the lives of children. Distinguished panellists include the founders of Wikipaedia, Second Life, Flickr and EA in addition to renowned academics and psychologists who together form a vision of our future.
READ IT ALL AT: http://www.gameplanet.co.nz/mag.dyn/News...
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Written by Enniv Zarf
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Wednesday, 06 June 2007 |
By Kate Lohnes
Want blonde hair instead of brown? No problem.
Green eyes instead of blue? It’s done.
Male instead of female? So easy.
In online worlds, you can be anything you want.
READ IT ALL AT: http://www.themonitor.com/articles...
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Written by Enniv Zarf
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Wednesday, 06 June 2007 |
By Michelle Jana Chan
LONDON, England (CNN) -- There's more to someone's identity than a social security number, passport photo and set of fingerprints but it's difficult to define exactly what else it is. Is it what the public sees or the inner self? Some would argue that virtual identity is a truer reflection of self than someone's image in the real world.
Photographer Robbie Cooper has studied the relationship between gamers' real and online identities, taking photographs of the two images for the book he co-authored, 'Alter Ego: Avatars and their creators'. Cooper fuses together real portraits and virtual images of dozens of gamers and investigated if people's digital representations in role-playing environments were an echo of their true selves.
READ IT ALL AT: http://edition.cnn.com/2007/TECH...
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Written by Clark Columbia
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Wednesday, 06 June 2007 |
Hold on to your avatars. Philip Rosedale tells Kate Bulkley of his plans for a new world wide web order.
Q: What was the motivation behind Second Life?
Philip Rosedale: My background is physics, math and programming and I am interested in chaos, non-linearity and emergent behaviour.
READ IT ALL HERE: http://www.theage.com.au/...
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